![]() ![]() ![]() Entering a value of 0 indicates no maximum number of threads. Threads/Threads To Use: The maximum number of threads to use for rendering. Submit Cinema 4D Scene: If this option is enabled, the scene file will be submitted with the job, and then copied locally to the Worker machine during rendering. Use Task Frame Range: If enabled, the frame range in each individual task will be used instead of the global frame range.įrames Per Task: This is the number of frames that will be rendered at a time for each job task. ![]() 1-10x2) then all of the selected frames will be submitted as a single task. Submit All Frames as a Single Task: If a contiguous frame range with a frame step submitted (eg. ![]() Include Main take in All takes: If enabled, the “Main” take will be included in all takes.įrame List: The list of frames to render. This is optional, and if left blank, it will default to the current take (supported in C4D R17 and onwards). Take Name/List: The name of the take to render. Universe 6.1 provides improved support for AMD graphics cards and bug fixes across various Universe tools.įinally, the toolkit for realistic visual effects VFX Suite 3.1 improves the performance of Real Lens Flares and includes several bug fixes.The general Deadline options are explained in the Job Submission documentation, and the Draft/Integration options are explained in the Draft and Integration documentation.Ĭinema 4D File: The scene file to be rendered. PluralEyes 4.1.12 adds Vegas Pro 18 and 19 as well as RED Komodo compatibility and restores full compatibility with FCPX. The audio-video sync software PluralEyes 4.1.12 and Universe 6.1, a collection of GPU-accelerated effects and transitions plugins, are focused on workflow and compatibility. Magic Bullet 16.1 – a set of plugins for color correction, finishing, and film looks – brings Halation and Diffusion to Cinema 4D, letting you add film-like bloom and aberration to your renders. Additionally, the Grow Bounds utility now runs natively on M1 machines, and this service pack includes several bug fixes for Particular, Form, and 3D Stroke. The 3D particle systems Trapcode Suite 18.1 introduces time-based mapping to complete the Layer Maps feature-set in Particular. Red Giant's tools for editing, VFX, and motion design got some changes too. ![]()
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